About the Role
We're looking for a Game Product Manager to own our game products from two directions at once: inside, you run project control for game development — scope, schedule, quality, and risk from concept through live release; outside, you are the single point of contact for the external partners those games depend on — platform operators, SDK providers, payment channels, and compliance interfaces.
This is a production and delivery role, not a design role. Your job is to make sure the right things get built in the right order and that nothing falls through the gap between organizations. Internally, milestones are realistic, dependencies are visible, and when something slips everyone knows early. Externally, when a partner asks “where are we on X,” you always have the answer — and when our engineers ask “what exactly does the partner need,” you've already written it down.
You'll work alongside our Program Manager and Project Managers to continuously optimize how games move through our development pipeline, and collaborate daily with game designers, engineers, artists, QA, and product managers across our US and offshore teams.
What You'll Own
Game Project Control
- Own end-to-end project plans for assigned game titles — milestone definition, scope baselines, staffing needs, and release schedules
- Run the production cadence: milestone reviews, build acceptance, and release readiness checks
- Track scope, schedule, and quality risks continuously; maintain a visible risk register and drive mitigation before risks become slips
- Manage scope-change decisions — quantify the cost of new requests against the milestone plan and force explicit trade-off calls
External Partner Communication & Integration
- Serve as the sole project interface for all external partnerships — partner onboarding, SDK integrations, payment channels, and compliance interfaces
- Own the full integration lifecycle: requirements gathering → technical spec → development → joint testing → go-live → post-launch stabilization
- Run recurring syncs with partner technical and business teams; centralize external-facing communication to prevent information asymmetry across product lines
- Translate partner-side API docs, integration guides, and certification requirements into wellspecified PRDs with clear acceptance criteria for internal engineers
- Manage partner expectations on timelines, scope, and technical constraints; coordinate joint debugging and acceptance testing across organizations and time zones
Development Pipeline Optimization
Partner with the Program Manager and Project Managers to identify bottlenecks in the game development pipeline — handoff friction between design/art/engineering/QA, build pipeline delays, unclear definition-of-done
- Standardize production workflows across titles: milestone templates, build acceptance criteria, asset delivery conventions, and release checklists
- Measure and report pipeline health — cycle time per phase, rework rates, milestone hit rates — and turn the data into concrete process changes
- Pilot tooling and automation improvements (including AI-assisted production workflows) that shorten iteration loops
Cross-Team Coordination & Delivery
- Align engineering leads, designers, and artists on requirements before development starts to eliminate ambiguity
- Manage execution on integration workstreams — groom backlogs, clarify requirements, and verify deliverables against acceptance criteria
- Surface cross-title resource conflicts, dependencies, and partner-side blockers through regular cross-team reviews
- Maintain integration runbooks and partner-specific documentation so knowledge never lives in one person's head
What We're Looking For
Must-Have
- 3+ years as a Game Producer, Game Project Manager, or delivery-focused Product Manager in a game studio or software company — with at least one shipped title or major integration you personally drove from plan to release
- Strong command of game production methodology — milestone planning, scope management, build pipelines, and release management
- Hands-on experience managing external partner integrations — third-party SDKs, payment providers, platform operators, or similar B2B technical integrations
- Can read API documentation and technical designs, decompose them into actionable tasks across disciplines (engineering, art, design, QA), and challenge estimates constructively
- Strong stakeholder management — comfortable being the face of the company to partner teams, including difficult conversations about delays and scope
- Experience working within a multi-PM structure — comfortable splitting responsibilities with program/project managers rather than owning everything solo
- Proficient in JIRA and Confluence (task boards, backlog management, PRD and production documentation)
- Fluent in both Chinese (Mandarin) and English, verbal and written — able to run partner meetings, write PRDs, and communicate across internal and external teams in either language
- Based in or willing to relocate to Irvine, CA
Strong Plus
- Experience optimizing development pipelines — introduced process or tooling changes that measurably improved team velocity or build quality
- Live-service game production experience — recurring content updates, LiveOps coordination, hotfix processes
- Experience with partner certification or compliance processes (platform review, regulatory submission, security audit coordination)
- Experience with AI-assisted production pipelines — AI tooling for content generation, automated testing, or workflow automation
- Technical background — former engineer, or able to test APIs hands-on with Postman/curl
- Cross-timezone collaboration experience (especially US ↔ offshore teams)
- Certified ScrumMaster (CSM) or PMP certification
Pay: From $100,000.00 per year
Benefits:
- 401(k)
- 401(k) matching
- Dental insurance
- Health insurance
- Life insurance
- Retirement plan
- Vision insurance
Language:
Ability to Commute:
- Irvine, CA 92618 (Required)
Ability to Relocate:
- Irvine, CA 92618: Relocate before starting work (Required)
Work Location: In person