Luma Pictures reviews

4.0

89% would recommend to a friend

(87 total reviews)

Grady Gamble

100% approve of CEO

53% positive business outlook

Luma Pictures has an employee rating of 4.0 out of 5 stars, based on 87 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Luma Pictures employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

87 reviews
2.0
Jan 20, 2017

Political A game a MUST for survival

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Modern studio & decor in a nice area. Plenty of cafes nearby. Easy access to public transport. Free breakfast & snacks. Big film projects. Nice coworkers who made me feel welcome. Luma is a good option for students wanting to get into the industry. Luma often sees potential in juniors/mids & gives them opportunities they would otherwise not have until further in the careers. Some artists have been at Luma for years. This is uncommon in this industry. It really does feel like family for some groups.

Cons

I did not want to post a negative review but outspoken employees are shown the door. Luma is cliquey & my department was split in groups. One side was reserved for friends of the supervisor. The other side had quieter people & this latter group was very welcoming. Supervisors showed clear favoritism to the clique of friends which caused friction between the groups rendering the team dysfunctional. The studio culture is immature. People often shouted across the studio. Profanity is used liberally. The F bomb is used by all supervisors & most favorites. Be prepared to be called the C word or B word for no reason. The pay is the lowest in the industry. Luma has this weird outlook on drinking. Non drinkers are losers. They encourage drunkenness & lewd behavior. Vomiting is the ultimate goal but they will get angry if someone vomits because it has to cleaned up. Contracts extensions are done very late. Roster is taken stealthily when work starts. If you're late you'll be reprimanded if you're unpopular. The pipeline isn't the worst I've experienced but it needs to be rethought. The coordinators needs to do more coordinating. Either they're overstretched or needs training. Communication is almost non existent across departments. If department heads do communicate the information don't get passed down to artists.

2.0
Aug 28, 2015
Recommend
CEO approval
Business Outlook

Pros

The location is great, the building and facilities are very nice, definitely a great place to work if you enjoy Marvel movies. Your co-workers tend to be amazing people who will answer questions if you ask, and there's generally a low-stress environment even in crunch time. They make it a hard case to avoid having the staff work on Saturdays, which is amazing. They seem to be willing to hire talent with little or no experience, so Luma could be your way to get into the industry if you're fresh out of college. At least you know that if you work at Luma, even if the wage is lower, you're actually going to be working as an artist on these shots and not doing something mundane and tedious like stereo conversion. Here you get to contribute to the shot's actual look!

Cons

Beware the dangling carrot! I think Luma is the worst in the industry when it comes to empty promises. They dangle the carrot of "Just try harder, you can do it, you can become staff, you can get a raise, you can get benefits, you can become family" over and over again, but that carrot is always just a step or two away. They even make a public spectacle, bringing the entire company together to announce who just got made staff, who gets to go on a company trip for free, etc. so that you're always aware of what's just outside your reach. I think the upper management and the owner have such history together that they have become blinded to the talent coming in to work for them. Growth in the company is rarely about the individual's talent (extremely talented is the bare minimum in this case) but about how willing you are to change your identity to be that of the department heads. Prepare to spend a lot of time going out to party if you are interested in career growth. Many times I was thrown into difficult situations so they could 'test my capabilities' but then after the shot was done they would tell me that I didn't preform well enough to get to do more of it without really ever explaining why or helping me develop my skills so that I could be an asset to the team. I even had a conversation with the owner asking what I could do to be more value to this company and his response was to 'do some tutorials and build my skills after work and on the weekends'. What?! Despite having an entire floor of people who I could have been easily paired with and taught all I needed to know, the way to be a better artist was not to receive feedback from my co-workers but instead watch internet tutorials?! I decided not to partake in all the parties and 'culture building events' despite them being strongly suggested. Luma tries to make its employees like family. Which I get, that's just a style of doing business, but I already have a family and I want to spend time with them outside my work--I spent 9 hours a day, 5 days a week with those people, it's not unreasonable to turn down the opportunity to party if I have a life outside of my job. Because I chose to not attend all their events, I was outside of the 'family' and I believe this to be one of the contributing factors to the impassable wall of career growth at Luma. I wasn't willing to change who I was to be more like them, and therefore there wasn't much future for me at all. I spent almost 2 years at Luma. Despite the cons it was a decent first place to work, get some experience and credits under your belt, and then move on to bigger and better things. And that's my advice. If you're looking to work at Luma, just go into the job aware of the dangling carrot. Work hard, develop yourself, ask lots of questions, learn from your talented co-workers, and then leave when your contract is up and go work for a better studio, a place where work doesn't pretend it's your family.

2.0
Jul 21, 2016
Recommend
CEO approval
Business Outlook

Pros

Luma works on many successful high end projects including Marvel franchises. Their facility is also reasonably new and in a great area. If you'd like to build a visually impressive reel, you can use this studio to springboard to better opportunities.

Cons

As others have mentioned, the level of maturity exhibited by many seniors and management at Luma is more akin to a frat house or keg party than a professional climate designed to foster artistry and collaboration. While a "fun atmosphere" can be a nice release from a daily grind, it causes issues with deliveries, professional courtesy, and enhances friction between the "in" and "out" groups. (During my time a show was pulled because we were not able to make deliveries. One project was vastly preferred to another.) Freelancers are often included in employee meetings where benefits, bonus, etc is discussed. None of which freelancers can participate in. This is frustrating, unprofessional, and a waste of time. Payam's interviews and conversations about rates often involve a script that paints Luma as a lonely outpost clinging to reasonable work hours (the term "reasonable" is up for grabs), decent pay (if you'd like to default on things), and a love for their employees (at least those that have been around forever). He also underlines that there are other choices that certainly pay more than Luma, but that you'd be thrown to the wolves in a brutal and mercurial industry. Surely you'll be eaten alive! So you should effectively lower your rate, tuck your tail between your legs, and take a seat so the "fun" can begin... The most fascinating thing about this process is if you were to discuss this experience with other artists, you'll find his schtick has been largely unchanged for nearly a decade. Many of the seniors are very talented, but in looking at their history you'll notice few have ever worked anywhere else or if they did it was fleeting before landing at Luma. This makes them incredibly insular. Outside thinking or applying external experience is not typically welcomed and if it is, it's certainly not rewarded financially or through advancement. If anything they may resent you for your experience or view you as a threat rather than an asset (see paragraph one: maturity) In the immediate 3 years since leaving I managed to more than quadruple my pay (to be fair, it was way below standard) and attain benefits elsewhere--something Luma would have you believe is rare or at least terrifyingly risky.

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Glassdoor has 138 Luma Pictures reviews submitted anonymously by Luma Pictures employees. Read employee reviews and ratings on Glassdoor to decide if Luma Pictures is right for you.