Senior Software Engineer I applicants have rated the interview process at Blizzard Entertainment with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 71% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
Candidates applying for Senior Software Engineer I roles take an average of 32 days to get hired, when considering 17 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
Common stages of the interview process at Blizzard Entertainment as a Senior Software Engineer I according to 17 Glassdoor interviews include:
Phone interview: 25%
Group panel interview: 17%
One on one interview: 14%
Presentation: 13%
Skills test: 10%
Drug test: 10%
Personality test: 6%
IQ intelligence test: 2%
Other: 2%
Background check: 2%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 4 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in Mar 2013
Interview
My interview process consisted of 2 parts.
The first: the phone interview with a developer in similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched variety of programming topics.
The conversation went well and I proceed to the second part.
The second: home programming task. This surprised me a lot as from the first glance required ~16 hrs of development, but actually took overall 24-30. I spent all the weekend and started to regret that I event started this interviewing process. I suppose that this is sufficient to give several hours assignment to check the skills. Investing such enormous input of time also doing complex projects at work is just unacceptable.
I submitted my solution on time, and was informed to wait for a week... One week passed, another one... silence.
At last I wrote a note to check what's going on and finally got a reply from recruiter after several days, that unfortunately the visa cap is reached and they are not accepting international applicants. Not a word about the skill test result etc.
I believe that the internal atmosphere in the company is seen from communication with recruiters, and experience with recruiters in this company is one of the worst so far.
I would not recommend anybody to apply unless you have a lot of time to waste.
Interview questions [1]
Question 1
All questions were mostly moderate but from a variety of topics to check general comprehension. Like how jvm works, or what happens when url is submitted to a browser bar?
The process took 2 weeks. I interviewed at Blizzard Entertainment (Denver, CO) in Sep 2024
Interview
Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.
Interview questions [1]
Question 1
Develop a complex class involving two containers optimized for performance.
I applied online. The process took 1 week. I interviewed at Blizzard Entertainment in Nov 2023
Interview
Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.
I applied through an employee referral. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA) in Aug 2022
Interview
First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.
Interview questions [1]
Question 1
Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.