VFX Artist applicants have rated the interview process at Blizzard Entertainment with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 40% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
Candidates applying for VFX Artist roles take an average of 39 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
Common stages of the interview process at Blizzard Entertainment as a VFX Artist according to 5 Glassdoor interviews include:
Phone interview: 50%
Skills test: 33%
Other: 17%
Here are the most commonly searched roles for interview reports -
I interviewed at Blizzard Entertainment (Irvine, CA)
Interview
There was a recruiter screening, an art test, hiring manager chat, then several panels. Pretty standard, everyone was very nice and all of my interviews ended up being great conversations.
Interview questions [1]
Question 1
Talk about a time where I disagreed with feedback given, and how did I address it?
I applied online. I interviewed at Blizzard Entertainment
Interview
1 : 1 video call interview with the hiring manager , and then a video interview with the members of the team and was given a art test through email for submission.
I applied online. The process took 2 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in Jul 2022
Interview
Started with a HR quick call. As I'm international, they say they'll look into the O1 VISA process asap to see if it's possible for me. Then met up with two art director/lead. All quick chats about my experience and portfolio. Then they say there will be an art test. Later the HR contacted and said the VISA would be difficult for me to get so they'll stop the interview process here.
Interview questions [1]
Question 1
They asked about my qualifications for the VISA (have I been interviewed, published, spoken at conferences, etc.)