Game Design applicants have rated the interview process at Electronic Arts with 2.8 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Game Design roles take an average of 42 days to get hired, when considering 4 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Game Design according to 4 Glassdoor interviews include:
Phone interview: 38%
One on one interview: 25%
Background check: 13%
Group panel interview: 13%
Presentation: 13%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 4 weeks. I interviewed at Electronic Arts in Feb 2015
Interview
Online application, interviewed with phone. Asked a few questions about game design. They were pretty easy and really depended on your personality. They told me to wait for further decision. I thought I messed up because I was very nervous.
I applied online. I interviewed at Electronic Arts (Kuala Lumpur)
Interview
friendly hiring manager.
smooth process.
very casual during the interview.
no follow up update from talent acquisition after interview. quite dissapointed.
nothing to say anymore anymore anymore anymore anymore anymore anymore
I applied online. I interviewed at Electronic Arts (Vancouver, BC) in Jan 2026
Interview
5 total Interviews were held. The five interviews were 1 hour voice and video internet calls typically on the voice chatting software zoom. Typically multiple individuals interviewing at one time, Questions and answers about experience and hypothetical scenarios relevant to the job.
I applied through a recruiter. I interviewed at Electronic Arts (Singapore) in Jul 2025
Interview
Four rounds of interviews - enjoyed every single one of them! Positive experience overall, from the first screening call to the offer. The Talent Acquisition was very helpful in updating me every step of the way.
Interview questions [1]
Question 1
What game is, in my opinion, the pinnacle of game design?