I applied online. The process took 2 weeks. I interviewed at Electronic Arts (Austin, TX) in Mar 2018
Interview
The process was straightforward, the recruiter was very nice and responsive. The recruiter reached out to me via email to schedule a 15-min interview. This interview was mostly behavioral and get-to-know-me. The recruiter then scheduled a 1-hour phone interview with an actual software engineer. For this interview, the engineer asked about my experience and projects, then we proceeded to a coding challenge. He invited me to codeshare and code the requirements. Overall, the engineer guided me through the challenge, especially when I had trouble understanding the question. Finally, a general email from EA came stating that they will move forward with my application.
Interview questions [1]
Question 1
Given the input lines, print them backwards on an 80 column screen.
Two rounds, one technical, one behavioral. The technical was a LeetCode easy with a senior software engineer, and the behavioral was with the hiring manager. I think I messed up the behavioral because the technical section was pretty easy, but then again, probably everyone will get it. You have to stand out in the behavioral.
Interview questions [1]
Question 1
What was the hardest technical challenge that you have faced?
I applied online. I interviewed at Electronic Arts (Vancouver, BC)
Interview
I only completed the phone screening stage of the interview process. The recruiter was friendly and professional. The questions were fairly basic they asked about my skills, why I want to work at EA, and why I think I’d be a good candidate for the role. Overall, it was a straightforward and comfortable experience with no technical questions at this stage.
Interview questions [1]
Question 1
Can you tell me about a project or experience that best demonstrates your technical skills?
It was a fairly friendly interview having design discussions involved as well experience questions from the resume. They also went through some technical questions about React framework.
The interview took 30 minutes involving the hiring manager and staff developers.
Interview questions [1]
Question 1
Behavioural questions mainly but also some leetcode questions
Software Engineer(Internship) applicants have rated the interview process at Electronic Arts with 2.4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 82% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer(Internship) roles take an average of 27 days to get hired, when considering 17 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Software Engineer(Internship) according to 17 Glassdoor interviews include:
Phone interview: 32%
One on one interview: 16%
Presentation: 16%
Skills test: 12%
Personality test: 8%
Group panel interview: 4%
Drug test: 4%
Background check: 4%
IQ intelligence test: 4%
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