The process took 3 days. I interviewed at Electronic Arts (Burnaby, BC) in Apr 2008
Interview
Took an online test. I guess I passed be wise I was. Alled in to be parr of a group onterwoew in front o a panel. they asked us individual questions and tested our ability to work as a group by asking us to balance a set of nails on a single nail in a piece of wood. I already knew how to do it, so I told them and the test changed to see if I could get the group to do the task by just describing the steps to them.
Afterwards, I was called back to interview 1 on 1 with a rep from the team I would be working with to see if I would be a good fit. Easy peasy.
Interview questions [1]
Question 1
Watch a video of a wip game. Spot at least 15 bugs.
I applied online. The process took 4 months. I interviewed at Electronic Arts (Bogotá, Bogota) in Oct 2024
Interview
I had a few interviews on zoom about the position, my background and my knowledge of the company. The whole process took from August, when I first aplied trough LinkedIn to November when I had the Job offer.
Interview questions [2]
Question 1
tell us about a time when you had to solve a problem with your supervisor.
Entrevista amena y sencilla para comprobar que conoces la empresa y un poco sobre el trabajo en cuestión sobre el que trata la entrevista. Alguna pregunta más específica sobre como resolver problemas que pueden surgir.
Interview questions [1]
Question 1
¿Que harías si descubres que has perdido el disco de la beta que testeas?
I applied online. I interviewed at Electronic Arts
Interview
Fairly easy, I sent out my CV and got an interview meeting set up. During the interview, there were some easy test, to check my english skills (speech and writing), as well as the ability to spot bugs within games and prioritize them.
Interview questions [1]
Question 1
What bugs have you encountered while playing games.