Prueba de C++ automatizada, tiene un tutorial antes de hacerla en la página web. Posteriormente, ellos analizan las respuestas, y si los resultados son positivos, te citan para una entrevista online.
Interview questions [1]
Question 1
Conocimientos de C++, si sé de juegos que desarrollan, y motivación del campo de trabajo
I applied online. I interviewed at Electronic Arts
Interview
Primera parte fue una llamada telefónica.
Segunda parte fue una prueba técnica realizada en una plataforma online (coding-game) en C++ y SQL
Tercera parte fue una entrevista con el responsable de negocio
Interview questions [1]
Question 1
¿Que plataformas usas como usuario de videojuegos?
I applied through college or university. The process took 5 weeks. I interviewed at Electronic Arts (Orlando, FL) in Jun 2019
Interview
Had a phone call with the hiring manager. This was followed by another phone call with two software engineers. This was followed by an on-site day which had a test, and interviews with other team members.
Interview questions [1]
Question 1
Which class methods are automatically generated by the compiler in C++ and when. When is it useful to provide your own implementations.
Junior Software Developer applicants have rated the interview process at Electronic Arts with 2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Junior Software Developer roles take an average of 23 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Junior Software Developer according to 2 Glassdoor interviews include:
Presentation: 29%
One on one interview: 29%
Group panel interview: 14%
Phone interview: 14%
Drug test: 14%
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