Animator applicants have rated the interview process at Electronic Arts with 2.6 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 60% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Animator roles take an average of 26 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Animator according to 5 Glassdoor interviews include:
Phone interview: 40%
Group panel interview: 30%
One on one interview: 20%
Background check: 10%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 1 week. I interviewed at Electronic Arts
Interview
Told me I was interviewing with one person, via Skype. That person calls says hold on and gets 3 other people to come in instead. Awkwardly they set up and the interview is off to an uneasy start. I try to engage them, be outgoing and friendly but they seem very uninterested and do not loosen up so the interview never feels like a conversation. Overall, seems very cold and awkward.
Interview questions [1]
Question 1
How long did it take you to complete this shot? Do you play the game? Why did you get into animation?
It was a couple of panel interviews with animators through zoom. They went through my resume, demo reel and animation test. Also asked about the production experience and favorite video games.
Interview questions [1]
Question 1
How to deal with issues and difficult situations in production process?
The process took 2 months. I interviewed at Electronic Arts (Redwood City, CA)
Interview
The whole process was initially slow but once they have interest in you it started moving a lot faster. Had a phone screen, then a interview with the lead and then an onsite interview. The interviews were pretty laid back. No dumb questions like what is your biggest weakness.
I applied online. The process took 3 weeks. I interviewed at Electronic Arts (Redwood City, CA) in Sep 2016
Interview
first it started from email from recruiters and you will have a phone call, or on-site interview. It depends on your location. I think they do not offer relocation for contractors. and you need to relocate yourself if you want that job.
Interview questions [1]
Question 1
They ask you about which game do you like? and have you played our game? which part do you like? have you implementation animation into game engine? Do you like solving technical difficulties? Are you willing to relocate?