Product Manager applicants have rated the interview process at Electronic Arts with 2.9 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 63% positive. To compare, the company-average is 61.2% positive. This is according to Glassdoor user ratings.
Candidates applying for Product Manager roles take an average of 33 days to get hired, when considering 19 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Product Manager according to 19 Glassdoor interviews include:
One on one interview: 24%
Phone interview: 22%
Presentation: 15%
Skills test: 11%
Group panel interview: 9%
Drug test: 6%
IQ intelligence test: 6%
Background check: 4%
Personality test: 4%
Here are the most commonly searched roles for interview reports -
I applied through an employee referral. I interviewed at Electronic Arts (Vancouver, BC) in Jul 2024
Interview
The phone screening asks basic information, tell me about yourself, why do you want to work here, what’s your favourite project, are you currently interviewing with other companies. 30 minutes went by fast, I wouldn’t worried too much for the phone screening but I’m still waiting for the recruiter to get back to me, it’s been 1.5 weeks
Interview questions [1]
Question 1
Tell me about yourself. What is your experience as a product manager? Why do you want to work here
I applied online. I interviewed at Electronic Arts
Interview
recruiter screening - basic behaviorals
hiring manger - inquired about hypotheticals how the candidate would handle certain scenarios in the role, asked to pitch feature idea and how would i interact with execs. How do I communicate data to non-technical stakeholders?
I applied online. The process took 8 weeks. I interviewed at Electronic Arts in Dec 2025
Interview
1 screening with Talent Acquisition and then 2 remote interviews (1 x hiring manager and 1 x head of dept). All exploring my experience in a friendly way, asking for examples that matched the job spec.
I applied online. I interviewed at Electronic Arts
Interview
I had an HR round, a 30 min convo with the hiring manager, and a panel round where I presented a past project that I'd done. In that panel round, I had the presentation, as well as 30 min 1:1 meetings with the members of the panel.
Interview questions [1]
Question 1
How have I worked with design and analytics partners in the past?