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      Game Closure

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      Game Closure interviews FAQs

      • Studio Game Engineer applicants have rated the interview process at Game Closure with 4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 30% positive. This is according to Glassdoor user ratings.
      • Candidates applying for Studio Game Engineer roles take an average of 14 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Game Closure overall takes an average of 17 days.
      • Common stages of the interview process at Game Closure as a Studio Game Engineer according to 1 Glassdoor interviews include:

        Presentation:  50%

        Phone interview:  50%

      • Here are the most commonly searched roles for interview reports -

        1. Game Artist(3) ;
        2. Software Engineer(2) .

      Studio Game Engineer Interview

      Jul 3, 2018
      Anonymous Interview Candidate
      Mountain View, CA
      No offer
      Positive experience
      Difficult interview

      Application

      I applied online. The process took 2 weeks. I interviewed at Game Closure (Mountain View, CA) in Jun 2018

      Interview

      It is fairly straightforward, A recruiter screen, 2 Technical screening and then probably on-site interview. I was so looking forward to this company. Company environment seems very cool. The team seems very energetic and overall vibe was so positive. Of all the rejects I received in my search, this was a little painful as I was so looking forward to joining them. I wish them good luck and hope to join them sometime in future. I answered all questions as per my knowledge. I, being a recent graduate did not have a lot of exposure to some of the very advanced JavaScript concepts but I sure showed them a promise and my ever learning attitude. People need to start believing in new grads a little though.

      Interview questions [1]

      Question 1

      Deep dive in JavaScript, Docker and virtual machines. Everything that you can imagine in these aspects, they will ask.
      Answer question