I applied through an employee referral. The process took 2 weeks. I interviewed at Luma Pictures
Interview
It was a Skype interview with staff manager and also I had another interview with a supervisor. Whole interview process took me about one week because those interviews were scheduled separately
I got the email of interview after few days I applied for, and I did the interview with CG supervisor and the lead of Modeling/Texture. They went through my demo reel, and asked me what software I used for each piece.
Modeling/Texture Artist applicants have rated the interview process at Luma Pictures with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 66.7% positive. This is according to Glassdoor user ratings.
Candidates applying for Modeling/Texture Artist roles take an average of 14 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Luma Pictures overall takes an average of 10 days.
Common stages of the interview process at Luma Pictures as a Modeling/Texture Artist according to 2 Glassdoor interviews include:
Presentation: 33%
Phone interview: 33%
Drug test: 33%
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