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      NVIDIA

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      Video Editor Interview

      Aug 11, 2021
      Anonymous Interview Candidate
      Santa Clara, CA
      No offer
      Negative experience
      Difficult interview

      Application

      I applied online. The process took 2 months. I interviewed at NVIDIA (Santa Clara, CA) in Feb 2020

      Interview

      I had three rounds of interviews throughout the day. One with colleagues, one with art-directors/producers and one with the global head of creative and the head of production. The first round was great and I got along well with my immediate colleagues. The second round was the most difficult. Mostly it was managers try to see how far they could push you in questioning and made you second guess yourself. In this round I was asked by a senior art director (who I believe was in charge of keynote presentation design) "How many hours of sleep can you work off of?" The third round comprised of the Executive Creative Director and two high level senior producers. They reviewed my work on the spot and told me I wasn't right for the job. The Executive Creative Director gave me some valuable feedback but I felt very unprepared as I was asked "Show me your best work." when he walked into the room. Another great quote from a senior producer was, "We flew you out... for this?" In hindsight, I'm glad I didn't get hired. I understand my work is not on par with elite work and high-level editors from the coasts (USA) but when I walked into the production space my fears were confirmed. It was disorganized and chaotic train-wreck. I'm sure they have a rhyme and reason and I probably don't know the entire workflow behind the production department—but it was bad. The producer that brought me in was a gem. I wish I had gotten to work with them.

      Interview questions [1]

      Question 1

      How would you improve NVidia's videos and storytelling capabilities? How do you react to multiple stakeholders giving you feedback and expectations all at once? How little sleep can you work off of? What's a time in your editorial experience where you've been pushed to the edge both creatively and chronologically? Can you remember a time when you had very little to work with and pushed it into something that worked? What are some areas you believe you can add to our production pipeline in terms of efficiency and production value? How do you prioritize video projects in terms of timeline and importance (especially if you are balancing many projects all at once?) How do you handle egos?
      Answer question
      2

      NVIDIA interviews FAQs

      • Candidates applying for Video Editor roles take an average of 60 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at NVIDIA overall takes an average of 25 days.
      • Common stages of the interview process at NVIDIA as a Video Editor according to 1 Glassdoor interviews include:

        Group panel interview:  100%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(459) ;
        2. Senior Software Engineer(296) ;
        3. Systems Software Engineer(149) ;
        4. Intern(131) ;
        5. ASIC Engineer(122) ;
        6. Process Executive(114) ;
        7. Senior Systems Software Engineer(93) ;
        8. Hardware Engineer(87) ;
        9. Senior Hardware Engineer(69) ;
        10. Engineer(63) ;
        11. Senior Engineer(61) ;
        12. Senior ASIC Design Engineer(60) ;
        13. Senior ASIC Engineer(59) ;
        14. System Software Engineer(59) ;
        15. Verification Engineer(49) .


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