Physical Design Engineer applicants have rated the interview process at NVIDIA with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 59% positive. To compare, the company-average is 58.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Physical Design Engineer roles take an average of 17 days to get hired, when considering 35 user submitted interviews for this role. To compare, the hiring process at NVIDIA overall takes an average of 25 days.
Common stages of the interview process at NVIDIA as a Physical Design Engineer according to 35 Glassdoor interviews include:
Phone interview: 26%
Skills test: 20%
One on one interview: 14%
Group panel interview: 9%
Presentation: 9%
Background check: 8%
IQ intelligence test: 6%
Personality test: 6%
Other: 3%
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I applied online. The process took 3 weeks. I interviewed at NVIDIA in Mar 2015
Interview
I had applied on the company website and got a call about 3 weeks later. I was contacted by a HR executive first and then the interview was set up about a week later. The interviewer was the manager of the physical design team at NVIDIA. The interview started off with a brief intro of the team and their work, Then he asked a few questions on my projects and some basic VLSI concepts
the interview was in zoom meeting
There were two questions: One about N type and Ptype and the second one was about timing analysis throught logic circuit with setup and hold
Two technical interviews if you pass you got invited to the third interview that will be with HR. If you pass (the two technical and hr interviews) you will receive an offer.
Interview questions [1]
Question 1
i was given a circuit with ff and gates with timing numbers and asked to calculate the tsetup and thold while also improving it and explaining what does it mean exactly. Also they asked about CTS and gave me a verilog code to tell them what it does.
2 OA rounds,(selected for 2nd after the first)
Then got an interview call
Asked about the invertor characteristics and related stuff, how to reduce congestion ( bookish answer did not work) , and question related to Starry with derates