Software Engineer applicants have rated the interview process at PlayStation with 2.9 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 44% positive. To compare, the company-average is 50.9% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 28 days to get hired, when considering 35 user submitted interviews for this role. To compare, the hiring process at PlayStation overall takes an average of 37 days.
Common stages of the interview process at PlayStation as a Software Engineer according to 35 Glassdoor interviews include:
Phone interview: 30%
One on one interview: 18%
Skills test: 17%
Group panel interview: 15%
Presentation: 6%
Background check: 4%
Drug test: 4%
IQ intelligence test: 3%
Personality test: 3%
Here are the most commonly searched roles for interview reports -
I applied through a recruiter. The process took 1+ week. I interviewed at PlayStation (Aliso Viejo, CA) in Feb 2014
Interview
Extremely fast process (less than 2 weeks). Started with a Phone interview, then had to do a short programming test and finally an in-person interview. The in-person interview consisted of 3 phases:
1) A group "huddle" with almost everyone on the team. Just talked about my resume and probed me for more info on experience. Normal stuff
2) An algorithm test where a couple of the engineers gave a problem statement, where I needed to develop and algorithm to solve the problem in the lease complexity as possible.
3) A design session where a couple different engineers from the last group gave a high-level description of a system was given and I needed to provide an architectural design that fit the criteria. Lots of white boarding and back and for with the engineers.
Interview questions [1]
Question 1
The algorithm question that was asked was the classic Google interview question "Beating the stock market" question, as found in "Hacking the Google Interview".
Typically, an interviewer asks around 6–12 core technical questions, plus 3–5 behavioral questions for this role. In system-heavy roles like this, expect deep follow-ups, so total discussion often expands to 15–20 question threads rather than standalone questions.
Gauntlet of 6+ interviews. Multiple tech screenings and system designs. Poorly coordinated. Recruiter uninterested and unresponsive in general, didn't follow up on my questions and got ghosted at the end. One of the interviewers had poor communication skills and it was the most painful interview I had ever had in my career.
The interviewing process is straightforward. first resume screen, then phone screen, then one tech interview with manager, Then there's the final round panel interview with behavior questions. . . . . .