Didn't get to the actual interview, but the OA's were hard enough and I have no idea how well I did - just to be clear, they were very fun but just impossible to prepare for. and that's probably the point of it
As first part of the interview process, had to do a technicall assessment, play two games within roblox that tested general problem solving skills and had to write about my approach to the problem, and do a behavioral part.
Interview questions [1]
Question 1
What is the optimal spot to put a lamp to light as many points as possible on a line.
First the oa was around 3 hours long total afterwards there were 2 video calls where you were asked coding questions. This is where I failed as they did not allow for you to search up syntax or libraries.
Recruiter phone call to discuss your background, interests, and logistics. This is more about seeing if there’s a mutual fit and explaining more about the role. some product questions as well were asked