Technical Sourcer applicants have rated the interview process at Roblox with 1.7 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 67% positive. To compare, the company-average is 47.2% positive. This is according to Glassdoor user ratings.
Candidates applying for Technical Sourcer roles take an average of 4 days to get hired, when considering 3 user submitted interviews for this role. To compare, the hiring process at Roblox overall takes an average of 27 days.
Common stages of the interview process at Roblox as a Technical Sourcer according to 3 Glassdoor interviews include:
Phone interview: 67%
Group panel interview: 33%
Here are the most commonly searched roles for interview reports -
Conversational based interviews. Newer middle management team. Sourcing is LinkedIn heavy here. Lack of focus on recruiting benchmarks comes across as a team that isn’t focused on data. Disappointing. Seemed like nice people though.
Interview questions [1]
Question 1
Tell me about a difficult position you sourced for… What was your most creative sourcing approach?
I applied online. The process took 1 day. I interviewed at Roblox (Boise, ID) in Feb 2020
Interview
Terrible experience. Ten minutes late to the interview. Had no insight on my background, didn't know who Atlassian was, an asked the most generic questions. Asked for my availability for the next round and then sent me an automated email telling me they passed. Reached out to get clarification and didn't hear back at all. Tried again after the weekend and no response. Let the interviewer know that I would be leaving a Glassdoor review and low and behold, I got a response almost right away. Asked to hop on a call and told me they were passing. Every part of this was a waste of time, the reason for passing was due to me being remote but we discussed that in the first call.
I applied in-person. The process took 1 week. I interviewed at Roblox (San Mateo, CA) in Oct 2017
Interview
I was reached out to through a 3rd party and had my initial phone screen with that person. I then had a phone interview and on-site with Roblox. It was a quick and easy process.