I applied online. The process took 2 weeks. I interviewed at Shiver Entertainment (Miami, FL) in Jan 2015
Interview
Applied on their website, they replied with a take home test in email. I sent the test back after a couple of weeks. They got back to me with "moving forward with other candidates" email.
Interview questions [1]
Question 1
Some questions were good but most of them dumb. So judging the company by the interview questions, it's hard to respect them much from the lengthy and mostly dumb take home test they sent. If the people in charge of hiring are smart enough they should be able to weed out candidate with much more concise and to the point take home.
I applied online. The process took 1 week. I interviewed at Shiver Entertainment (Miami, FL)
Interview
Interviews are fair and to the point. Nobody here wants to waste your time, and if it's not a good fit you'll find out sooner rather than later. You may talk to just the CEO and the Lead Manager, or mostly the CTO, or some variation thereof, but it won't be a lot of wasted time either way.
Interview questions [1]
Question 1
Optimization and low-level efficiency. How would you squeeze more performance out of a 30 FPS game that can't drop frames.
I was ghosted after completing an emailed test. I committed two hours of my time, the least you can do is respond with a follow up. Also seems like it does not pay well at all for the Miami area and what level of expertise they expect from you. You can do better elsewhere.
I applied online. The process took 2 weeks. I interviewed at Shiver Entertainment (Miami, FL) in Apr 2021
Interview
Sent a worksheet with technical questions, covering color, assembly, c-level optimizations, gameplay experience, and oop.
Then talked with owner and technical staff. Owner asked conversational questions, other interviewer discussed computational geometry problem.
Interview questions [1]
Question 1
The owner needed to see three things from me, all red flags:
1) Would I work in constant crunch mode (~50 hours a week).
2) Would I accept a verbal promise of a bonus a year later in lieu of a standard salary anytime soon (or, let's be honest, ever), let alone competitive compensation for unhealthy hours.
3) During a pandemic and at a time before I was eligible for the vaccine, would I be willing to move and work in-office.
Software Developer applicants have rated the interview process at Shiver Entertainment with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 33% positive. To compare, the company-average is 26.7% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Developer roles take an average of 10 days to get hired, when considering 8 user submitted interviews for this role. To compare, the hiring process at Shiver Entertainment overall takes an average of 10 days.
Common stages of the interview process at Shiver Entertainment as a Software Developer according to 8 Glassdoor interviews include:
Skills test: 30%
Phone interview: 30%
One on one interview: 20%
Presentation: 10%
Other: 10%
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