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      Sledgehammer Games

      Part of Activision

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      Sledgehammer Games interviewsSledgehammer Games Level Designer interviewsSledgehammer Games interview
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      Sledgehammer Games interviews FAQs

      • Candidates applying for Level Designer roles take an average of 21 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Sledgehammer Games overall takes an average of 26 days.
      • Common stages of the interview process at Sledgehammer Games as a Level Designer according to 1 Glassdoor interviews include:

        Presentation:  50%

        Phone interview:  50%

      • Here are the most commonly searched roles for interview reports -

        1. QA Analyst(7) ;
        2. Artist(5) ;
        3. 3D Artist(3) ;
        4. Animator(2) ;
        5. Anonymous(2) ;
        6. Concept Artist(2) ;
        7. Design Intern(2) ;
        8. Developer(2) ;
        9. Game Designer(2) ;
        10. Senior Artist(2) ;
      Senior Environment Artist
      (2) ;
    • Senior Technical Artist(2) ;
    • Software Engineer(2) ;
    • UI Engineer(2) .
    • Level Designer Interview

      Jul 22, 2019
      Anonymous Interview Candidate
      San Francisco, CA
      No offer
      Negative experience
      Easy interview

      Application

      I applied online. The process took 3 weeks. I interviewed at Sledgehammer Games (San Francisco, CA) in Sep 2015

      Interview

      First step was a Phone Interview. Pretty laid back experience. Mainly asked if I played Call of Duty, what games I was currently playing, and a couple of design questions. After that received design test which took 2 weeks to complete. Never heard back even after following up multiple times. Completely unprofessional.

      Interview questions [1]

      Question 1

      What games are you currently playing?
      Answer question