I applied online. The process took 2 months. I interviewed at Ubisoft (Belgrade, Central Serbia) in May 2021
Interview
The interview process was a long waiting for response time, The test was time consuming and very hard compared to what was actually expected of you to do in your day to day job (which was a small scope work)
I applied through a recruiter. The process took 3 weeks. I interviewed at Ubisoft (Milan) in Jun 2025
Interview
Ho iniziato con mini colloquio, dopo aver passato il primo colloquio verrai assegnato un mini test che è durata 7 giorni cosecutivi.
Dopo aver passato il test farai un'altro colloquio sempre da remoto
I applied online. The process took 4 weeks. I interviewed at Ubisoft (Taguig) in Oct 2024
Interview
Initial Screening: A recruiter contacts you for a brief discussion about your background, skills, and interest in the role.
Art Test (for creative roles): You may be asked to complete a test to showcase your skills, such as creating a 3D model or concept art.
Technical Interview: Meet with team members to discuss your portfolio, technical expertise, and problem-solving abilities.
Final Interview: Talk with studio and HR managers about your fit with the team and the company culture.
I applied online. The process took 2 months. I interviewed at Ubisoft (Pune) in Sep 2024
Interview
there was an HR round with introduction along with 2 weeks of art test. after you pass it there will be final ops and art lead round which will finally decide your time there
Interview questions [1]
Question 1
They asked me if I loved one segment of art or all
3D Artist applicants have rated the interview process at Ubisoft with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 46% positive. To compare, the company-average is 61% positive. This is according to Glassdoor user ratings.
Candidates applying for 3D Artist roles take an average of 28 days to get hired, when considering 13 user submitted interviews for this role. To compare, the hiring process at Ubisoft overall takes an average of 30 days.
Common stages of the interview process at Ubisoft as a 3D Artist according to 13 Glassdoor interviews include:
Skills test: 37%
Phone interview: 21%
Other: 11%
One on one interview: 11%
Personality test: 5%
Group panel interview: 5%
Presentation: 5%
Background check: 5%
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