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      Ubisoft

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      Ergonomist Interview

      Feb 2, 2016
      Anonymous Interview Candidate
      Montreal, QC
      No offer
      Positive experience
      Easy interview

      Application

      I applied online. The process took 1 week. I interviewed at Ubisoft (Montreal, QC) in Mar 2015

      Interview

      Just an hour after applying for this position I already heard back from the recruiter via an email, asking me if I had some time for a quick phone conversation. After confirming my availability, he called me immediately. The conversation went very well, professional, very friendly, and light-hearted. It did not feel like an interrogation, a process he goes through 30 times a day, but a very personal experience. We set the date of the interview at the Montreal office, which was about a week after our conversation. His words were: “This gives you plenty of time to prepare”. Five stars to the recruiter! At my actual interview, I met with two ladies, the lead of the department and an analyst. We talked at great length, even going over the scheduled time to cover everything. They wanted me to walk through the process of some of my previous work, which I had prepared in a portfolio on my iPad. The questions very professional, and they also revealed the goal of the position. It was a very pleasant experience from beginning to end. Unfortunately, the position was canceled at Ubisoft.

      Interview questions [1]

      Question 1

      After explaining to me what I would be working on, the asked me what some of the first actions would be to get this project going.
      1 Answer

      Ubisoft interviews FAQs

      • Here are the most commonly searched roles for interview reports -

        1. Game Tester(273) ;
        2. Junior Game Tester(223) ;
        3. Programmer(111) ;
        4. Gameplay Programmer(92) ;
        5. Game Designer(81) ;
        6. Project Manager(77) ;
        7. Software Engineer(76) ;
        8. Level Designer(61) ;
        9. 3D Artist(58) ;
        10. Software Developer(52) ;
        11. Online Programmer(49) ;
        12. Technical Artist(42) ;
        13. Artist(40) ;
        14. Concept Artist(39) ;
        15. Associate Producer(36) .


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