Software Engineer applicants have rated the interview process at Zoox with 3.1 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 52% positive. To compare, the company-average is 42.3% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 23 days to get hired, when considering 58 user submitted interviews for this role. To compare, the hiring process at Zoox overall takes an average of 29 days.
Common stages of the interview process at Zoox as a Software Engineer according to 58 Glassdoor interviews include:
Phone interview: 34%
One on one interview: 16%
Presentation: 14%
Skills test: 11%
Group panel interview: 8%
Background check: 6%
Personality test: 5%
IQ intelligence test: 2%
Drug test: 2%
Other: 1%
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I applied online. The process took 2 weeks. I interviewed at Zoox in Mar 2018
Interview
Lack of transparency gives off bad vibes. I was also disappointed that I took the time to interview with this company and was ghosted until I requested an update. If I take the time to interview, I expect the decency to let me know I've been rejected. I'm sure it could be a cool company to work for, but these minor details often say a whole lot about a company, and lack of transparency/communication is just not my thing.
Interview questions [1]
Question 1
General background/phone screen
Tell me about a project you've completed
Recruiter call to go over resume and position, tech screen (coding challenge), onsite with four rounds (coding challenge, system design, math and problem solving (MAPS), and one with team manager), leadership call.
interviewed at zoox for software engineer. had their famous brain teaser, a c++ round, 1 domain problem solving and 1 hiring manager. the hiring manager apparently has no interest and was unprofessional. The feedback from him is an unfinished sentence, according to my recruiter. Others are ok.
It was a live coding screening. It lasted an hour. It was a planning problem involving a lane change maneuver given other vehicles on road. There wasn’t much dialogue, just coding.