Software Engineer applicants have rated the interview process at Zoox with 3.1 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 52% positive. To compare, the company-average is 42.3% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 23 days to get hired, when considering 58 user submitted interviews for this role. To compare, the hiring process at Zoox overall takes an average of 29 days.
Common stages of the interview process at Zoox as a Software Engineer according to 58 Glassdoor interviews include:
Phone interview: 34%
One on one interview: 16%
Presentation: 14%
Skills test: 11%
Group panel interview: 8%
Background check: 6%
Personality test: 5%
IQ intelligence test: 2%
Drug test: 2%
Other: 1%
Here are the most commonly searched roles for interview reports -
I applied through a recruiter. The process took 3 weeks. I interviewed at Zoox
Interview
the interview process was clear and direct from the recruiter. Everything seems overly hyped once I spoke to the hiring manager. He kept talking about how " badass" of a product hey wanted to build and really put out a weird vibe. Something seemed fishy. After recently hearing the company is currently looking for a buyer it all makes sense. It was never a long-term commitment kinda place. Im glad I dodged that one.
Recruiter call to go over resume and position, tech screen (coding challenge), onsite with four rounds (coding challenge, system design, math and problem solving (MAPS), and one with team manager), leadership call.
interviewed at zoox for software engineer. had their famous brain teaser, a c++ round, 1 domain problem solving and 1 hiring manager. the hiring manager apparently has no interest and was unprofessional. The feedback from him is an unfinished sentence, according to my recruiter. Others are ok.
It was a live coding screening. It lasted an hour. It was a planning problem involving a lane change maneuver given other vehicles on road. There wasn’t much dialogue, just coding.