How many game companies do you know? How many types of games you played before?
Gaming Software Engineer Interview Questions
5,615 gaming software engineer interview questions shared by candidates
I'm going to detail some of the guidelines I received: 1. When the game is submitted please let us know the time spent you spent on developing it 2. Even though the spec. suggests that it should take a day to implement a basic game, we appreciate that there will be time required to learn SDL. It is fine to spend longer especially to implement extra or better features. Feel free to dazzle us! 3. The game should be compile-able by us, i.e. please include any libraries including headers for us to build it. Whilst the spec. emphasises that the structure of the code is important, please could note that we are interested in both the game and code. We?re looking for peoples who can create a good game but who can also create readable & maintainable source code. Please can you return to us by next week - or sooner. Feel free to ask any questions.
What projects have you worked on. What software do you use. Years of experience...
Which of King's games is your favorite?
Where do you see yourself in 5 years?
How are your computer skills?
If you had any trouble with one person in your previous job, how you managed the situation?
Write Fibonnacci in C#. Another more complicated program to write.
If revenue all of a sudden busts on a weekend, at a given hour, and you're the only one working at that moment, what do you do? On the flip side if revenue suddenly booms, what do you do?
Talk about previous projects you have worked on.
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