Can you tell me about a specific situation when you handled working with a manager with an "overbearing" personality?
Production Artist Interview Questions
405 production artist interview questions shared by candidates
Will you do other work if offered?
No unusual or difficult questions.
How was your day? Do you want to see the facility?
Can you send more work
Interests in art, explained what their slot machine games were, and if I had an interest.
They asked my availability and how soon I could start to work.
I was asked what colors I would choose for a cap
Can you proficiently operate the software within Adobe Creative Suite?
The video interview was conducted by two members of the production team, the production manager and the assistant manager. They asked me to tell them about myself first. They seemed interested to know how well I would adapt to policy changes (there were a few questions regarding this). They wanted to know about a time when I went above and beyond for a great client experience as a designer. They asked how I would suggest any kind of process or policy changes to the group if I developed any insights while working for them. The practical part required four tasks; Create a die cut sticker with a generously spaced icon and logomark, 3" in size, Create a die cut sticker 2" in size that was basically a rounded rectangle (the FAQ's indicate to put a 18pt stroke around each art and then expand and combine to create the die cut line, but it seemed gratuitous to have that much of a white space around the border so I toned it down to a .0625" offset since they didn't technically specify where the die cut line had to fall in the directions), customize a transfer sticker artwork so it could be printed without resizing (basically requiring some shape massaging in the top of a cursive R), and finally what size does the unedited artwork have to be in order to print without errors. All simple illustrator stuff. The hardest part is simplifying the shape of the first task after outlining and combining, obviously they were checking for pen tool, smooth tool and direct selection proficiency. Again, the instructions were just too simple without having a better understanding the context of each artwork's purpose, IMO.
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