They asked a lot of "typical" interview questions, like when is a time that you took initiative, or tell us about a problem that you overcame.
Technical Artist Intern Interview Questions
9,885 technical artist intern interview questions shared by candidates
What difficulties you faced in the past, during the production or a process of character development and how did you manage to overcome it.
Do you have any preferences on what material you'd like to work on? Anime Cell-Shading vs Photorealism
What do you like to do for fun?
What do you know about Real flow and Maya Dynamics?
How to work in this company
How did you find out you wanted to start creating games?
What was my experience in VFX
What are your strengths and weaknesses
Since the test was originally too long, I asked them do it shorter, given my 10 years experience + portfolio samples. So instead of doing character + animation + background + logo, I just did the background + logo (splash screen). Then I was asked to do a few payed gigs.
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