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OnLive Snapshot

3.9
based on 33 ratings

53% would recommend to a friend

Charlie Jablonski

66% approve of CEO

Description The OnLive Game Service brought real-time, low latency gameplay to people around the world as one massive, intergalactic network for gaming. In 2009, people didn’t believe cloud gaming could work. It’s 2013 now, and people take it for granted that cloud gaming is an integral part of the future of the video game business. As audacious a vision as we thought that was, it was just the beginning. Now that the OnLive service has been proven, we’re hearing from hundreds of businesses that want to use our core technology as a platform for their own products and services… everything from financial institutions, game publishers, and retailers to medical and educational companies.

So now, the Next Big Thing for the team that built the first cloud gaming service is to build a robust, scalable open platform using our core streaming technology, but with a completely new architecture that will allow ANYONE to leverage our low-latency streaming solution.

Life at OnLive

Glassdoor gives you an inside look at what it's like to work at OnLive, including salaries, reviews, office photos, and more. This is the OnLive company profile. All content is posted anonymously by employees working at OnLive.