Good Pay, Poor Growth Opportunities for Creatives - Creative Manager Activision Employee Review

3.0
Mar 12, 2025
Recommend
CEO approval
Business Outlook

Pros

- In-house creatives are now almost entirely FTE, with competitive salaries and full company benefits. - Work/life balance is very reasonable, especially for parents. - Opportunities to work on massive global brands.

Cons

- "Creative Directors" have almost zero influence over brands, campaigns, or even individual assets. All creative is directed by Marketing or other stakeholders, which becomes a contest for who can find the most opinions to cram into a feedback document. - With their focus on acting as Creative Directors, Marketing teams fail to identify interesting angles to actually sell the product. Each creative asset must portray the BIGGEST BEST CONTENT EVER, even when it's not. - Extremely top-heavy decision making process, with all details scrutinized by C-Suite and very few decision makers in upper or middle management. - Forget everything you learned about visual communication - your job is to cram as many things into the frame as possible, to check all the boxes and say "we've shown it all."

Explore other reviews about Activision

5.0
Jul 6, 2026
Recommend
CEO approval
Business Outlook

Pros

Love to work within gaming, office is nice, and analytics function is strong. Company events are a plus, as are perks for games and Microsoft items.

Cons

Annual layoffs, can usually expect 1,000 or more people let go across XGS with a hundred or so from Activision. Work-life balance could be better, and compensation is squarely median or a bit lower for the industry.

3.0
Jul 8, 2026
Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

good benefits relaxed culture unless you work on game development

Cons

too relaxed if not working directly on the game

See reviews by: Helpful|Rating|Date|All