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Bohemia Interactive Simulations

Is this your company?

Honest review from my perspective - Anonymous employee Bohemia Interactive Simulations Employee Review

4.0
Mar 8, 2018
Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Small company size. I understand this could be a "con" for some people, but the small company size allows a normal employee to feel that they are more of a crucial part of the company rather than just anyone that can be dismissed without some level of repercussions. The people are friendly, for the most part. This is just the general nature of human beings, but save for a few people, everyone is friendly and seem to get along. If you are a developer, you have your own "side". The company is sort of split into two groups, the developers - and everyone else. If you are a developer, you get to have a cubicle with the rest of your "kind" in a different part of the building, which is neat since now management can be less strict about things like dresscode or noise level. It also allows you to talk to your colleagues without feeling like you're being constantly watched. The other side of the building is where all of the "office" people sit. This side is a bit more formal since it is the "customer facing" side, meaning clients can come in and out. It is also brighter (lights). The company seems to be in a good place financially. Due to the nature of the company (the size, the product) I don't think this was ever an issue. If you have software that has a big user base, it will be very hard to have the numbers work against you due to the industry profit margin in general. So, you don't have to feel the company is going to be shut down tomorrow because it can't pay its bills. In general, the company seems pretty flexible working with individuals. However, this may or may not have some favoritism applied. For instance, there are some employees that can work remotely, meaning from home, and others that can't. While there may be a good reason for this, it has never been established as to "why" someone is allowed to do so. Again, this is a sign of flexibility, but it can also be a sign of favoritism depending on whom you ask. The company has a good benefits package. It doesn't seem like the company is out to get the cheapest option available - it is a better package in terms of quality than I received in previous jobs. The only thing missing is that they don't pay for your schooling, should you choose to go back and better yourself as an individual. But the health, vision, dental and the 401k is among the best. It is a pet-friendly office. However, if you have allergies you can bring this up to HR.

Cons

The ultimate vision for the company. It is evident that the company is gearing up to sell. It is making short-sighted decisions that are affecting the overall morale of the company. Things like resource-requests being consistently second guessed to a point where it impacts the work of the department/team that asked for the additional resources. Also, since it lacks an ultimate vision other than being sold, the "how should I respond to this particular event" is a bit marred and permeates down to the individual level. Meaning that a project that is facing a problem is now being judged not by "how well could I fix this", but being judged by "how will this affect the company being sold later", and that sort of thinking is insidious. Thus, it becomes a company that is focused on short-sighted issues. There are office politics. Every place has them, and this company isn't immune to this. Upward mobility is little to none. This is where the small size of the company has a downside.

Explore other reviews about Bohemia Interactive Simulations

5.0
Sep 9, 2025
Recommend
CEO approval
Business Outlook

Pros

Great place to work. Gain a lot of knowledge. There is a lot of teamwork and this is a great work environment.

Cons

There are no cons when it comes to working at Bohemia Interactive Simulations.

3.0
Nov 18, 2025
Recommend
CEO approval
Business Outlook

Pros

During the transition period between one owner to another, it was easy to just work and be left alone. That ended in 2023 with the finalization of the acquisition.

Cons

What was once the story of the team and its talent has become a story of the management team and their brilliant and brutal axe use to churn the attrition chum pot. Mixed messages from the moment the new team took over. Expand the offices but cut staff. Created a bizarre bonus structure that allowed people to "nominate" each other for minor "award bonuses" which from the jump felt like kindergarden style sniping games. Cringe restrictions on the touted "exciting new bonus opportunities" even limited the number of dollars spent and required a lot of sucking up and "free extra work and donations of your invention" to get anywhere. As soon as the company was acquired, the newly appointed director/CEO/President Rahul Thakkar (formerly at Boeing and worked in safety, how laughable, he continues to be named on patents and works from his lavish Loudoun county VA home but requires everyone else to RTO at least part-time) -- the self-proclaimed "face of Shrek" who "won an Oscar" for innovating what is perhaps the least creative thing, production-focused micromanagement software for DreamWorks in the 1990s - brought out the acquire-reduce katana to slice up non-Czech offices, previously acquired under other management, close offices in Asia, and bungle the sales team causing a net negative within the first 12 months. Within 18 months, the US office had imploded by 50%, with senior level leadership of a formerly independent R&D focused office among first to go, I among them. Now under BAE they are rebranding and smooshing the company together with a zombie acquisition from a previous cycle to create BAE OneArc. Presumably OneArc refers to the "sight of the sunrise over planet Earth when orbiting in space" which really captures the gaming and warsim subculture of the company, dontchathink?

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