A collection of start-up like studios, riddled with too much middle management - Technical Manager Electronic Arts Employee Review

2.0
Oct 31, 2014
Recommend
CEO approval
Business Outlook

Pros

- You can work on many video games you can name, and moving from studio to studio is of moderate difficulty. - Vacation policy is above average. - Stock options are a nice perk. - Amazingly passionate and brilliant talent. - Learn domain knowledge that is rarely found in other industries. - Good parties when your game succeeds.

Cons

- Bottom-line driven development: EA senior leadership cares only about appeasing shareholders at any expense, including overruling the experts they employ on creative/technical/morale impactful decisions, which often results in an overall longterm LOSS for short-term gains. - Crunch time is unhealthy; 100 hour weeks are common for 6 months at a time during gold-master/crunch. - Review process is a dog-pony show: promotions with no merit increases, RIFs during executive bonuses, and a consistent but tiny annual bonus are commonplace, save upper-middle management or higher.

Explore other reviews about Electronic Arts

5.0
May 30, 2026
Recommend
CEO approval
Business Outlook

Pros

Fast paced startup mindset in an established corporate ladder

Cons

Privatization might cause headcount reduction, change the tempo and culture in the organization. 🤞

2.0
Jul 20, 2026
Recommend
CEO approval
Business Outlook

Pros

Good work & life balance if you're in central teams Redwood Shores office is nice. Good amenities. Good benefits package

Cons

Lack of communication on the direction of the company (and going private) Pay is not great unless you are in a game team Lots of slackers

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