Was sometimes bullied into working weekends without pay by certain managers
Raises were under 25 cents
Volatile developers who were unprofessional and very confrontational when the didn't get their way, made for a very uncomfortable work environment
Nepotism runs strong
As mentioned in another review, some managers literally watched movies (Netflix) 8 hours a day for several months on end, instead of supporting their department and doing their job
Bad decision making simply ran rampant and the games and community suffered for it
QA was forbidden to participate in weekly social gatherings the studio held resulting in poor morale