IOS Engineer applicants have rated the interview process at Fetch with 2.3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 33% positive. To compare, the company-average is 30% positive. This is according to Glassdoor user ratings.
Candidates applying for IOS Engineer roles take an average of 7 days to get hired, when considering 6 user submitted interviews for this role. To compare, the hiring process at Fetch overall takes an average of 19 days.
Common stages of the interview process at Fetch as a IOS Engineer according to 6 Glassdoor interviews include:
Skills test: 40%
Group panel interview: 20%
Phone interview: 20%
Presentation: 20%
Here are the most commonly searched roles for interview reports -
I applied online. I interviewed at Fetch (Jackson, MS) in Jan 2021
Interview
No calls, just an email from the recruiter stating that they wanted me to take a coding challenge. The coding challenge was not timed. After the coding challenge, I was rejected without any indication of why. My "PSeudo App" was 100% functional, built using MVC patterns, and had re-usability. I met their challenge 100% and even exceeded it in some areas.
I've passed coding challenges for fortune 100 companies, FANG companies, etc. The rejection is a bit beyond my understanding.
I would have expected to at least get an interview, however, I digress.
Interview questions [1]
Question 1
Build an app that consumes this provided API. Display that information in a table view, and when tapped display a detailed view for that event.
Include a way to mark an event as a favorite, and add the search functionality. Marking a favorite should remain persistent between app installs.
Recruiter reached out through linkedin, interview focused on swift, swiftui, async wait, and swift concurrency. Be very comfortable with app development as there are multiple live coding rounds. First round was a live coding round with another engineer. Onsite was five hours, 1 behavioral, 1 cross-functional, 1 system, 2 coding.
Interview questions [1]
Question 1
what's the biggest difference between swiftui and uikit
I applied online. The process took 1 week. I interviewed at Fetch in Feb 2025
Interview
Capture the Flag weed out process in the application itself. Found the four flags and got a take-home assessment. I did the take-home assessment (Recipe app) and was ultimately denied afterward with a boilerplate email. I know it was boilerplate because I had a friend apply for a completely different role, and they received the exact same email after their take-home (which was later in the interview process for them). This not only feels incredibly fake but doesn't inspire a lot of confidence that their team ACTUALLY looked through my code. My guess is they run the code through some AI engine, and it gives a thumbs up or thumbs down, which would be highly ironic considering they tell you not to use AI on your take-home.
If you are thinking of applying to work here, don't waste your time with an interview process that is more rigorous than Apple for a company that clearly will only care about you as a number.
Interview questions [1]
Question 1
Create a recipe app that pulls recipes from an endpoint and displays them however you see fit.
Interview process started with online application and then receiving a take home test by email. Which you have 1 week to complete. At this point you either are rejected or passed onto another round where you are asked questions about the application you created.