I applied online. The process took 1 week. I interviewed at Nerdery (Bloomington, MN) in Feb 2012
Interview
My submission was online through the company website. The company prides itself on the fun that the office is all about. I was contacted by one of the HR staff and they set up an interview with two of the managers in the solutions engineer department. The interview was very laid back and the managers seemed to like the position and the company. I really did not need to answer any questions because when I came out and told my story I believe that I was clear. The process that they take in projects seems a little less hands on then I would like with this position. The second part of the interview is a task that is sent to you to complete. In this position it is to write a requirements document for a the cancer research fund. I received the email with the project right before I had to go to Iowa for my current full time position so I did it all on Sunday night. This was probably not my best work however I think for what it was I did well. I did get the formal denial letter and that was it.
I applied online. The process took 2 weeks. I interviewed at Nerdery (Minneapolis, MN) in Apr 2015
Interview
The interview was about 30 minutes long and most of the questions were focused on my knowledge of UX. I thought it went very well and I answered the questions confidently. In the end, they found another candidate who better matched the requirements. They were friendly and casual in both the interview and follow-up letter.
I got paired with a talent advocate that looked out for me through the whole process. He did an initial phone interview where we just chatted about my interests and experience in design and technology. He gave me a heads-up on what the next interviewers would look for, and I felt prepared for the panel interview.
Interview questions [1]
Question 1
At one point we talked about some assumptions that I might have made regarding the hypothetical smartphone users of the project I was asked to design.
The process took 1 week. I interviewed at Nerdery (Bloomington, MN)
Interview
I was initially contacted by a "nerd hunter" who saw my profile on linked in. He set up a phone interview between the two of us. I was pleased with how the phone call went. At the end of it the nerd hunter invited me to apply online and reference him on the application.
Within a day, I received an email inviting me to an in-person interview with an onsite screener. Right from the start, that interview seemed like we were a bad fit, and I was not invited on to the next step. The work environment seemed casual; several employees had their dogs onsite. Subsequently, The Nerdery hosted a UXPA meeting that I attended. Only then did I realize what exciting user research work is done there and what a good process they have for UX design.
Interview questions [1]
Question 1
The questions in the onsite screening were all very perfunctory such as "tell me what kinds of user research you have done" and "why are you looking for a new position".
User Experience Designer applicants have rated the interview process at Nerdery with 2.9 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 71% positive. To compare, the company-average is 52.1% positive. This is according to Glassdoor user ratings.
Candidates applying for User Experience Designer roles take an average of 9 days to get hired, when considering 7 user submitted interviews for this role. To compare, the hiring process at Nerdery overall takes an average of 15 days.
Common stages of the interview process at Nerdery as a User Experience Designer according to 7 Glassdoor interviews include:
Skills test: 38%
Phone interview: 31%
Group panel interview: 19%
One on one interview: 13%
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