Riot Games Communications Associate interview questions
based on 2 ratings - Updated Feb 4, 2020
Averageinterview difficulty
Very positiveinterview experience
How others got an interview
100%
Applied online
Applied online
Interview search
2 interviews
Riot Games interviews FAQs
Communications Associate applicants have rated the interview process at Riot Games with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 52.3% positive. This is according to Glassdoor user ratings.
Candidates applying for Communications Associate roles take an average of 56 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Riot Games overall takes an average of 41 days.
Common stages of the interview process at Riot Games as a Communications Associate according to 2 Glassdoor interviews include:
Phone interview: 100%
Here are the most commonly searched roles for interview reports -
Contact between recruiter was a smooth process. In-person with team manager was several hours. Massive emphasis on culture fit and working style, being a passionate gamer, even in off-hours, is very important to Riot.
Interview questions [1]
Question 1
Where do you see yourself in five years? How have you made use of x platform to reach a greater audience.
I applied online. The process took 8 weeks. I interviewed at Riot Games (Los Angeles, CA) in Feb 2017
Interview
I spoke with three Riot employees over the phone. The hiring manager, and two of the leads of closely related teams. While interviewing, I really enjoyed the conversational atmosphere that the employees created. Each one of the people I spoke with were smart, courteous and friendly. I ended up not making it to the on-site interview but was promised feedback. Still waiting on the feedback.
Interview questions [1]
Question 1
They asked a lot about my experience as a gamer, and as a professional. The importance of culture fit really shows through in the process.