- Irvine is boring and lacks culture. It feels like a culture desert.
- Career development is seriously problematic at Blizzard. GOOD people can go 5+ years without promotions. Some teams have a silly rule requiring that you first ship a game before you can be promoted. Given the way Blizzard works, you could spend 6 years or 7 years before your game finally ships.
- Blizzard's home-grown management lacks the skill and strategic vision to manage an enterprise consisting of 4500 employees in offices around the world. There's a serious lack of capability at the senior technology, senior production, senior operations, senior HR, and executive leadership levels. The one exception may be in creative development.
- Blizzard's profit comes almost entirely from one product (WoW) and that product is now 7 years old and is in decline. Career growth opportunities are rare in shrinking companies and unhealthy politics tend to dominate when everyone's fighting for a slice of a shrinking pie.