Solid reliable studio, good place to learn, limited opportunities and development.
Pros
- Great for junior developers to learn skills and tools - Great for job security and stability - Multiple projects to work on, with different styles and dynamics - Great people to work with - Genuine passion for game development - Limited or no crunch - Annual bonus - Willing to allow for some self-development - Often well represented at shows and conferences
Cons
- Too big to rapidly change to meet industry standards - Creatively limited due to single standout product - Can be quite clique oriented - Command structure can be ineffective at properly engaging with their teams - Too many projects often create persistently stressed development (rather than boom-bust crunch development) - Constantly shifting internal hierarchy, offering a confused progression structure - Some toxic elements in practices and attitudes - Mostly below average pay for internal promotions/rises (can be above average when hired in)