Epic Software Developer reviews

3.3

48% would recommend to a friend

(953 total reviews)
avatar

Judith R. Faulkner

77% approve of CEO

82% positive business outlook

Software Engineer/Developer employees have rated Epic with 3.3 out of 5 stars, based on 953 company reviews on Glassdoor. This indicates that most Software Engineer/Developer professionals have a good working experience there. Epic is rated in line with the average (within 1 standard deviation) by Software Engineer/Developer professionals compared to other employers within the Information Technology industry (3.9 stars).

Reviews by job title

953 reviews
2.0
Mar 14, 2018
Recommend
CEO approval
Business Outlook

Pros

Individual offices, good food, good pay for the location, good buildings. (for everyone) Good projects, good managers, good team (if you are lucky enough).

Cons

In my case, they hired me as a C# web developer, trained me for 6 months on C# and then I was given VB projects. I had a bad team. I am not even sure that the team I worked with at least knew the rest of the team mates. It doesn't fit software developers who wish to work on latest technologies. At Epic, all the tools they use are built by them, so it is difficult to use the learnings at Epic elsewhere.

5.0
Mar 8, 2018
Recommend
CEO approval
Business Outlook

Pros

As a software developer, I get to design and develop new web-based features and applications. My development makes a big impact. Coworkers are smart and it's a constructive atmosphere.

Cons

It requires commuting to get to the campus, since it's in the country. Traffic can get bad around the campus during peak hours.

2.0
Feb 13, 2018
Recommend
CEO approval
Business Outlook

Pros

- Pay and benefits are some of the best you'll find in the state. - A truly unique campus, with plenty of amazing dining choices. Almost has the feeling of being back in college again. Epic strives to make you feel comfortable at work, which is good as you'll likely spend more time at work than you expect. - Working on something that can actually save lives...if you can look past just being a small cog in the 10,000+ employee machine. - Visiting hospitals provides a unique and useful perspective. I wish more companies took such a hands-on approach with developers. Surprisingly, QA does not receive the same opportunities. - Potential post-Epic consulting opportunities, if that's your sort of thing. Having Epic on your resume is generally considered a good thing.

Cons

- Awful work-life balance. The minimum expectation for a work week was 45 hours, enforced by a weekly work plan that required you to lay out 45-50 hours worth of estimated work, "so you'll never have nothing to do." Failing to produce 45-50 hours worth of work a week leads to questions about your capability and commitment. - Incredibly high turnover across all roles, especially among recent college grads, evidenced by an obvious age gap between the old guard and constantly churning new team members. Do not expect to last more than 2 years at Epic unless you sacrifice a large chunk of your personal life. If you, like me, are looking for a job to put in your hours, get paid, and go home at the end of the day to live your own life, run away and don't look back. At the least, please have an exit plan ready. Ask around Madison - the story of plucky starry-eyed grads pushed to their breaking point, "ground up into productivity paste" (as another ex-Epic employee so vividly put it), and discarded without concern is a common one. Some will say that they just couldn't make the cut, or were lazy and undisciplined. Some of you reading this probably agree. I encourage you to take a look at the numbers yourself, if you can find them. - Inability to move between roles and teams if your current one is not a good fit. I was promised by HR during the hiring process that I could change roles if things didn't work out (as I was hired into a development role despite applying for a different position). Despite repeated conversations with my manager and my obvious struggling, I was let go without even the most basic attempt at addressing my concerns about my role. As I came to learn from speaking with more tenured employees, this is a common thing at Epic - counter-intuitively, and despite what HR will tell you during the interview process, only those performing very well in their *current* role are eligible to change roles. Epic would rather write off their investment in an under-performing employee than give them a second chance in the role they ask for. - The "startup culture" feel is a lie. Don't let the campus fool you; Epic is a 10,000+ person company now, and it is run like once. Weekly work plans, performance evaluations and improvement plans, and the cold uncaring nature of a massive corporation are becoming the norm. - "Team Leads" (AKA your direct manager) are often promoted out of a development role with little to no additional training. This means that the quality of your manager is a total crapshoot. The Peter Principle is in full-force here. - 6 month on-boarding process for new developers, due to the outdated technologies in use. While recent attempts to migrate to modern platforms are ongoing, you will still spend up to 6 months in classes, being tested regularly with exams while you slowly spin up in your actual job. Don't expect to be able to Google your problems once you actually start development; Stack Overflow cannot save you. The development cycle is similarly long - a single change of minor to moderate complexity generally takes 1-2 weeks to complete, passing through 4 rounds of review before being approved.

Viewing 748 - 750 of 953 Reviews

Glassdoor has 6,332 Epic reviews submitted anonymously by Epic employees. Read employee reviews and ratings on Glassdoor to decide if Epic is right for you.