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What fresh hell is this!? The first quarterly Diablo IV update for 2020 is here, with Angela Del Priore sharing the team's approach to intuitive UI design and Candace Thomas introducing a new monster family, The Cannibals, while offering philosophical insight into overall monster design. And one good developer update deserves another: Diablo IV is hiring! Sanctuary is growing stronger with a couple dozen roles across Art & Animation, Engineering, Design, and Production. We hire globally and can assist with relocation & Visa, take a look and apply if you see a fit. Diablo openings: https://lnkd.in/ej3wSsS Diablo IV Update: https://news.blizzard.com/en-us/diablo4/23308274/diablo-iv-quarterly-update-february-2020
"Strawberry is the tank." Experimental Mode has come to Overwatch! Game Director Jeff Kaplan and Principal Game Designer Michael Heiberg discuss how the new mode came about, what players can expect, and relate design approach to ice cream. As you do.
Happy 10 years, Camp Blizzard! We look back at the first decade of our summer internship program with stories, memories and advice from former interns-turned-full-time employees.
Two in a row! So proud to see Activision Blizzard on this year's Fortune 500 list. Congrats to all!
"The next step on your journey could be just one application away." Terrific interview with Cat Morgan, former Blizzard intern and current software engineer on the Hearthstone team!
Sure, Blizzard’s Employee Referral Program has cash bonuses for successfully referring talented people, but we also wanted to express our appreciation on a more...personal level.
Proud to rank #9 on Fortune's inaugural list of the fifty most innovative and forward-looking companies in the world!
So proud of our University Relations team for all their hard work! Students, remember that 2018 summer internships go up later this year, see http://glassdoor.com/slink.htm?key=vQeHD for more details.
Humbled and proud to join the Fortune 500, congrats to our fellow first timers!
Why are we headquartered in Orange County? The better question is, why aren't you? Join us!