Riot Games reviews

4.0

76% would recommend to a friend

(1,045 total reviews)
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Dylan Jadeja

68% approve of CEO

56% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,045 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

1K reviews
3.0
Dec 22, 2015
Recommend
CEO approval
Business Outlook

Pros

Great benefits, good environment. You have freedom to grow and learn new things. The culture is great and positive most of the times, and you can default to trust with most colleagues. There are always new challenges to face and learn from. Most people are gamers and it's accepted to play during office hours as a break.

Cons

Everything looks great for the first few months, but soon afterwards the hidden issues come to the surface. Compensation is lacking, as Dublin is super expensive. Hiring is really slow, many departments are constantly understaffed, making people overworked or having too much on their plate. Additionally there are a few lazy people that do the bare minimum, dragging their teams and others behind. Office politics are very real, despite a claim for meritocracy. There's a general 'we're awesome' mentality, but it's pretty superficial. There's a lot of things that need to improve.

5.0
Feb 3, 2015
Recommend
CEO approval
Business Outlook

Pros

When I say this is literally the best place I have ever worked, I mean it. This is accounting for a full career in leadership and management roles spanning 20+ years, 10 of which have been in the games industry working for the most recognized names in gaming. Every place I have worked has had a set of "core values", but only 2 of them have ever really shown some belief in those values (Riot being one of them), and only Riot has fully nailed them from aspiration to execution, while truly living those values through their actions, extending to (and especially in) the "customer service" side of the business. Below are some bullets of the things that make Riot the top of the list for me: Ethos/Culture - What you do proves what you believe. The Riot Manifesto isn't just some catchy words or phrases that a group of execs put together to communicate what they aspire to be as an organization. It isn't pasted around the office on brightly colored posters pontificating how you should behave to be a Rioter. The Manifesto and it's guiding principles are the foundation of every action, decision, and endeavor that Riot undertakes. Each individual is able to articulate how their contribution impacts the player experience, and while the recruitment process is brutal (more on that later), it is designed to identify those that share a deep connection with and belief in those principles. Empowerment/Trust - At Riot, you can make mistakes as long as you don't repeat them, and as long as you are learning in the process. I have never in my career in leadership and management roles been so completely empowered. There are no strings attached, and I know that as long as I am accountable and responsible while demonstrating a strong, guided reason for my decisions, I can do pretty much anything. That isn't an exaggeration ... I am trusted to make decisions that impact Riot as a whole, and that trust is as common at Riot as grains of sand on a beach. Intellectual Stimulation - I am working with some of the most intelligent people I have ever met, hands down. And I don't mean just smart ... these people are next level. Riot's philosophy on hiring extreme talent with shared ethos and passion has resulted in a work space that is continuously stimulating with healthy, engaging debate, conversation, and work. The bar here is exceptionally high, and because of that you are constantly meeting new people that continue to raise your expectation of what amazing is. Also, I might add, without the pretentious bullsh*t. Passion/Engagement - Riot cares, and the people do to. That is because everyone shares that common ethos and a passion, not just for League of Legends and gaming in general, but for achieving excellence and mastery. And if excellence has been achieved, they celebrate it ... then raise the bar again. It is an endless quest for perfection in a group of people that love what they do. Imagine that for a moment, and what it is like to work with those people every day. Personal/Professional Growth Opportunities - Leveling up is an integral part of being a Rioter. As I mentioned before, there is an endless quest for mastery and Riot supports this at every turn. There is a constant stream of educational and development opportunities through a variety of channels, and if there is something unique that you want to do that will help level up both you and Riot (even sometimes not directly related to your current role), there is support for that as well. As an example, I recently wanted to take an academic accreditation in a specific methodology for leadership, management, and communications. From start to finish, the approval for this took a day despite the fact that there was a cost associated with it ... that should tell you something about how Riot operates and looks at professional growth. No one has to tell me that the expectation is that I will take what I learn, bring it to Riot, and level up the other Rioters around me by sharing this knowledge. And damned right I will.

Cons

Recruitment Process - The recruitment process can be incredibly brutal. There can be long delays in communication before and after screenings and interviews, and the overall process is lengthy as well due to the number of people in various locations involved in every new hire process. They are working on making this process better, but it is still quite painful for many applicants. Ambiguity - Riot doesn't really do black and white. If you are looking for a data and process driven work environment with people telling you what to do and when to do it, you probably wont fit the majority of roles at Riot. Riot uses data to inform decisions, yes, but context is king. You don't get to lay back and say "well the numbers say x so y is correct". You have to figure out a lot of things, and in some cases this is great ... in other cases, it is a sign of missing direction or leadership and this is something that Riot is beginning to tackle, though it is pretty rare from what I have seen. The result in these rare situations is misalignment, which in turn can cause confusion and frustration. Blistering Pace - Things are constantly changing and evolving ... some people love this, some people don't. I love it and thrive in an environment that moves at a fast pace, but I know there are a lot of people out there that prefer a more consistently stable and routine work environment. Riot really is a culture of work hard, play hard. If you can't keep up, chances are you will be left behind. To use an anthropological analogy, Riot is hunter friendly, not farmer friendly. Cost of Living - Dublin, while a super cool city, is incredibly expensive in terms of cost of living. Rents are so expensive that as a sole provider in your family, things can be tight even on an above average salary, especially if you want to live in a family-friendly area around Dublin without a hellish commute to the office. That can add extra pressure if you aren't prepared for this change when moving to Dublin. If you are single and going for an entry level role, chances are you will have to find a flatmate if you want to live close to work.

3.0
Apr 20, 2012

A great game with a dysfunctional company behind it

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

-- The spirit of progressive company innovation and organization is there -- Extremely smart people -- Gaming on the job is expected -- Instant celebrity status with millions of rabid fans -- Plenty of room for advancement

Cons

-- Terrible feedback structure: rapid growth often put horribly inexperienced people in positions of power, causing frustration with knowing what to work on from a growth standpoint. Also, I ran into issues with feeling underutilized and pigeonholed into areas that didn't take advantage of my strengths. -- Leadership messaging is completely inconsistent: Leadership within the company seems to have inconsistent priorities and care more about their own teams than the overall vision -- Contract/internship hiring is badly defined, forcing contract workers to continue pestering management for a chance to get hired full time. -- Riot seems more committed to replacing people than growing and improving who they have.

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