Techland reviews

2.9

50% would recommend to a friend

(76 total reviews)

Paweł Marchewka

25% approve of CEO

12% positive business outlook

Techland has an employee rating of 2.9 out of 5 stars, based on 76 company reviews on Glassdoor which indicates that most employees have an average working experience there. The Techland employee rating is 25% below average for employers within the Information Technology industry (3.9 stars).

Reviews by job title

76 reviews
1.0
Sep 15, 2020

Oh no, please no...

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- they pay you on time - usually people are nice to you, but not since current game development takes more than 5 years - there is no long-term crunch (yikes!) because there is no long-term plan or strategy

Cons

- most of the time you get no feedback, unless you are extremely lucky to get a nice manager - a lot of people act as professionals while they have only a basic idea of what's going on - high level management is incompetent (and they never have time for anything ;) - your career there will be fruitful if you are basically a liar (you can always say it's others fault - nobody checks it) - if you join production team, like gameplay or design, then be prepared to erase you all-time-job because a guy at the top didn't like it (literally) - or didn't like you - or both - there are no processes, no defined rules. it's almost like a deathmatch game - you have to always ask others for help because there is almost no documentation (a few outdated documents may still be valid), no TDDs, no GDDs - there is no task estimation, so you will never know if you are hard-working or lazy (you will get annual pay rise anyway) - meetings are always the same: "let's talk about it after the metting" which never happens, so there is a huge waste of time - teamwork isn't effective at all because everyone is chasing their tails and they are always: tired, exhausted, depressed - the worst thing is that many passionate people spend a lot of their time, doing amazing stuff and it's totally wasted

1.0
Feb 4, 2022

Toxicland

Recommend
CEO approval
Business Outlook

Pros

- You certainly have a chance to get to know some really really skilled developers and AAA talent (well if you manage to get to know them before they get fired or leave on their own). - Payment is better compared to other AAA devs in Poland like CDPR.

Cons

- Mobbing and bullying and nepotism is completely a normal routine in this company - If anyone accuses you of anything, no one is gonna even check it out or look at any evidence, they just believe whatever is told - This is your first day at Warsaw office: Once you enter the office from receptionist desk to your workstation there are magazines all around the wall with the CEO printed on their cover because they need to make sure you know that he is one of the richest people in Poland before you start your work - Rotation is extremely high, the day I got hired my onboarding HR partner got fired on my first day. You might end up reading 10 goodbye emails a week and this is not even exaggeration. - Communication between departments does not exist. You might see QA team ending up getting a weekend shift to test a content that is deleted from the game (by the Boss order) but no one ever told them about it so they had no clue they shouldn't test a deleted scene. - Every guide for onboarding is outdated or completely in Polish. If you are not from Poland you have no chance of self learning. - Outdated technology, the bug tracker they used is almost from Windows 98 era (recently got updated to what every normal company uses). - There is no reporting standard for bugs on their tracker, anyone reports anything however they want because there is no training or company format in reporting bugs. - If Techland wants to fire someone, they will make sure entire people in the office are disliking you first, daily they will call each person and talk bad about the person they wanna fire. Then they start asking questions and expect negative feedback for each. Then they file all the stuff and fire the person from back door in middle of the shift. - You most likely find a lot of higher ups (leads or seniors) having absolutely no technical skill or value, because it is extremely easy to get promoted in this company if you know how to pretend you are doing something useful such as writing newsletters while your job is actually dev ups tools (as example): 1. Example, someone whose CV is only freelance opera singing might join the company as junior QA and within less than two years gets the position of Producer. Obviously such person does not know anything about technical data so when there is a mess around, instead they shield other employees for their mess up and even if you provide full evidence (screenshots etc) of such action, you are the one getting in trouble because they are relative of Boss. 2. You might face very direct threats and insults both verbally and written down to you via company chat, even if you provide screenshot of this to HR or anyone else nothing is gonna happen except you getting fired because they are "relatives of the boss". 3. QA department in this company does not even exist, the entire job was/is being done by their outsource. You might end up asking almost anyone even leads at Techland about the game and they have no clue what you are talking about. Because majority or busy writing "newsletter" for the boss. Boss really loves those because that is how he grants promotion. What was our QA doing during development time? Posting passive-aggressive comments on the bug tracker for developers because their lead with 20 years of experience in Techland trained them this how you should treat the developers.

1.0
Aug 10, 2021

not worth it

Recommend
CEO approval
Business Outlook

Pros

It should not be considered a benefit to timely deliver wages or hire decent people for work. But it seems to be so, so that's what I would consider a "pro".

Cons

A complete lack of focus and direction from the c-level team. None of the leads appear to be on the same page, and the reviews are often vague or outright contradictory. Not only among directors, but even from the same person in the same conversation. There has been talk of trying to improve communication throughout the company, but even after two years, I still don't see any improvement. Worse yet, no one seems to have a clear idea of ​​how our engine or pipeline works, assigning bugs and tasks to people who have nothing to do with the problem at hand. The narrative team writes scenes that cannot be done with our technology and then complains when what they wrote isn't implemented exactly as they wanted or immediately after putting it in the script. Overall, the quality of the work ranges from great to basic. There are often really basic mistakes, ranging from inconsistent shelf and table sizes to prop modeling errors. Even executives and leaders often give sloppy work, leaving their team to clean up everything after "tweaks". Design decisions often seem to be made without thinking, breaking a hundred other decisions made beforehand before being rolled back. Sometimes he decides to make these super destructive changes because one director has decided he really wants it, throwing weeks of work out of a whim. Constantly rewriting and redesigning goes well beyond mere "re-iteration" and is nothing more than frantically grasping whatever corresponds to the frequently changing minds of those in charge. This completely destroys the motivation to spend a lot of time on anything, as everything is in constant danger of being completely removed from the game every day. Instead of a marketing team serving the needs of the game, the people behind the game have to serve the needs of the marketing and money people, forced to bend to completely crazy and unrealistic deadlines and milestones. This is not optimism, it is childish and abusive to the creators. Pressure from management and the financial team falls on producers who are trying their best to please them while trying to slow down the constant stream of workers burning out or leaving the company in search of better options. Since no one has a clear picture of the game, all producers can do is rely on numbers and bug reports to try and track progress, leading to an absurd number of frivolous bug reports often attributed to the wrong people. When it comes to office culture people are generally very nice and easy to work with, but the exceptions to the rule are very big and very loud. Homophobic insults and racist remarks are not common, but they are also not unexpected. The whole company has a decidedly boyish mentality, no matter what the PR department says. I really wish it was different and I know others feel the same, but unfortunately this is a 30 year old company and I don't believe there is any chance of a change without completely replacing the management team. Change has to start at the top and I don't believe they see a need to improve themselves or their behavior. Therefore, the company will likely continue to operate as it does before, producing mediocre games while continually burning through talented developers who just wanted a chance to work in the gaming industry. I hope these words reach someone considering applying, that they save time and look elsewhere for opportunities.

Viewing 4 - 6 of 76 Reviews

Glassdoor has 85 Techland reviews submitted anonymously by Techland employees. Read employee reviews and ratings on Glassdoor to decide if Techland is right for you.