Ride it out! - Game Advisor GameStop Employee Review

3.0
Jun 23, 2010
Recommend
CEO approval
Business Outlook

Pros

1.Gamestop doesn't hire that many people, so when you do get hired you get offered a health insurance plan for both part-time and full-time employees. 2. The discounts are really nice. Depending on with state you live in your discount will very. 3. The amount of information about games, tips, and helpful strategies are pretty cool. 4. Since gamestop employees are very scarce you can easily make friends with other store managers and pick up some hours at their stores.

Cons

1. The amount of hours you get are pretty terrible. Some employees say that the corporation saves money through payroll, this is very apparent. 2. Get on a manager's bad-sad and they have some dictation over your hours. ( depending on the manager and the amount of employees. Some managers would have no choice put to give you hours, others find a way to keep you at the bare minimum.) 3. Its really hard to move up. You have to ride it out against all the other employees and have better numbers in relation to the amount of hours you work. For example, you work 6 hours a week and you manage to get 4 game reservations and 2 game informer subs. You are responsible to out weigh the number of game informers than reservations. So its looks like your not really making any relations with customers which means your not providing enough information to the customer and thus not doing enough for the store . But if the numbers of reservations and subs were changed (4 subs and 2 reserves) than the report would show that you are performing at decent level. I might add the amount of transactions in relation to the amount of subs and reservation is important, if you get lower than double digit percentages in subs and/or reservation you are going to get a bad review.

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5.0
Feb 2, 2026
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CEO approval
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Pros

Games are awsoem for real

Cons

Low pay but it’s okay

3.0
May 16, 2026
Recommend
CEO approval
Business Outlook

Pros

You get real management experience fast. You can honestly say you handled: Inventory control Cash handling Customer conflict Sales goals Scheduling pressure Loss prevention Store operations Merchandising Trade-ins Tech/product support Opening and closing Problem-solving without backup That is valuable on a resume. You also learn independence. If you can run a store alone, you can handle pressure, prioritize, and make decisions without someone holding your hand. It can also be good if you like games, collectibles, tech, consoles, and talking to customers who care about that world. And if the store has decent traffic, you can build strong customer relationships. Regulars matter.

Cons

Being “store manager” but also being the only person there is often exploitation dressed up as responsibility. You may be expected to do the work of: Manager Sales associate Inventory clerk Security Customer service desk Tech advisor Cleaner Cashier Loss prevention Complaint handler All at once. The biggest cons: You are accountable for problems you may not have enough staff, payroll, or authority to fix. Upper management may push metrics, warranties, memberships, preorders, and sales goals without giving enough labor or support. You may get blamed for shrink, low numbers, customer complaints, late tasks, missed calls, or messy inventory even when the real issue is understaffing. Breaks can become fake breaks. If you are alone, you may not actually be able to step away. Safety can be an issue, especially with cash, consoles, theft, angry customers, or closing alone. The title can sound stronger than the pay. GameStop management responsibility has historically outweighed compensation in many stores. Burnout risk is high. You are constantly “on,” and there may be no one to absorb pressure with you.

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