Games Workshop reviews

3.8

62% would recommend to a friend

(326 total reviews)

Kevin Rountree

79% approve of CEO

70% positive business outlook

Games Workshop has an employee rating of 3.8 out of 5 stars, based on 326 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Games Workshop employee rating is in line with the average (within 1 standard deviation) for employers within the Retail & Wholesale industry (3.5 stars).

Reviews by job title

326 reviews
3.0
Jun 6, 2025
Recommend
CEO approval
Business Outlook

Pros

The actual bottom of the chain people, the ones who make the work happen, are incredibly talented, passionate, professional and very hard working. I had a fantastic team of colleagues who made working in the Marketing Department at GW so much better. Some of the projects I worked on were a lot of fun and creative. Most people within the company are genuinely nice and willing to help. The pay is not exactly industry standard, but the bonuses, sharesave scheme and discounts on the product make up for it. The company is very lucrative at the moment, making it a sound working choice. Especially if you are a fan of Warhammer, you can find your lifelong job!

Cons

The marketing department is extremely disorganised and ruled by a few amateurish people's egos, which routinely destroy people's careers and ultimately create a toxic, cult-like environment to work in. A lot of upper senior management employees are inadequate to fulfil their roles, they are also not privy to how video production works and are not willing to learn or trust, making it very difficult for people with specialised skills to do their job and help make things happen. The company works in isolated, compartmentalised departments. Senior management in the Marketing department, especially, tries - and I say tries because they do use unsuccessful questionable tactics sometimes - to cultivate a deceitful and suppressive environment, which means that most employees are somewhat fearful to speak out, are left confused and are cut off from knowing how the rest of the company works. Including what kind of benefits and rights they have to better their work-life balance within their roles. There is a tendency to understaff essential skilled workers and overstaff management roles, meaning people tend to burn out, and unnecessarily long and complicated approval processes are put in place. There is no career development or advancement. You start in your position, and you'll stay in that position forever with no significant salary increase and no real recognition for the value you bring to the company. The only way up for a video professional is to become a manager, which is effectively a completely different job role. The department does not offer any kind of specialised training or learning support. IMPORTANT: I wanna stress that this is a personal experience within the marketing department, and the situation described above has not always been the case. There have been a couple of years where the problematic people moved to another part of the business, and we managed to heal and restore a somewhat healthy environment to work in. Unfortunately, like every other company, situations change, people leave and return, bringing back old habits. Every department and team within this company work in its own unique way, thus some parts of the business are much better to work in.

3.0
May 15, 2025
Recommend
CEO approval
Business Outlook

Pros

Great Co-workers, the general atmosphere in the offices and lots of talented and dedicated colleagues, cafeteria on site, free parking and half price on most products if you like wargames are great

Cons

- salaries on the low end for experienced designers - lack of transparency about salaries, culture of trying to supress salary comparison among the employees - Graphic designers and editors paid the lowest in the studios, while put under the most pressure for delivery, while getting all the delays compounded from the previous stages eating into their time - managers got to their roles be staying in for decades rather because management skills, - bad communication - lack of professional art and design direction leading to incredible waste of time - getting stuck in the role with much more pretend than real opportunities to climb - any equality groups reduced to self help circles, not allowed any visibility

Viewing 22 - 24 of 326 Reviews

Glassdoor has 371 Games Workshop reviews submitted anonymously by Games Workshop employees. Read employee reviews and ratings on Glassdoor to decide if Games Workshop is right for you.