The organization as a whole grew so quickly in the last few years, so you can feel the growing pains and see the disorganization that comes from growing from a scrappy group of a few hundred to a couple thousand. There aren't enough people at Creative who have experience building theme parks. In some cases, many people haven't ever built anything. It was draining to be figuring everything out (and making many mistakes) as we went along. There were also unreasonable expectations from leadership for budgets, schedules, and scope. This caused stress and constant re-work. Also, the work environment was terrible. Super dark and very cramped. The kitchens were too tiny and they never opened the windows for fear of outsiders taking photos of the work in progress. The security methods implemented also made it impossible to be on time for any meetings due to the horrible mouse maze of cubicles with very few entry/exit points to the buildings. There was not enough space to properly collaborate either, not enough breakout rooms or simple areas to sit and workout an idea.