I applied online. The process took 3 months. I interviewed at Bungie in Mar 2023
Interview
It is a 5 Round interview talking to a lot of different people about a wide range of engineering skills. The last round is a day long interview. Interviewers were clear and accommodating.
Interview questions [1]
Question 1
Lots of questions about algorithms and one 3D math question.
Sent a coding test, was mostly C and C++. Following the programming, if you pass then you get another interview. I believe there's one more interview after that but I didn't get that far.
I applied through an employee referral. The process took 4 months. I interviewed at Bungie (Seattle, WA) in Jan 2022
Interview
Very long process which took about 4 months form application to offer. Consisted of three technical phone screens and a virtual on-site loop. The loop spanned 9AM to 6PM consisting of six interviews with homework to be completed afterwards. Two behavioral, two design, one algorithms, and one testing. I received an offer approximately two weeks later and spent another four weeks negotiating for no gains despite presenting better offers from other companies.
Gameplay Engineer applicants have rated the interview process at Bungie with 3.5 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 40% positive. To compare, the company-average is 54.6% positive. This is according to Glassdoor user ratings.
Candidates applying for Gameplay Engineer roles take an average of 71 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Bungie overall takes an average of 37 days.
Common stages of the interview process at Bungie as a Gameplay Engineer according to 5 Glassdoor interviews include:
Phone interview: 25%
Skills test: 25%
Background check: 13%
Personality test: 13%
Presentation: 13%
One on one interview: 13%
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