I applied online. The process took 3 months. I interviewed at Bungie in Mar 2023
Interview
It is a 5 Round interview talking to a lot of different people about a wide range of engineering skills. The last round is a day long interview. Interviewers were clear and accommodating.
Interview questions [1]
Question 1
Lots of questions about algorithms and one 3D math question.
I applied through an employee referral. The process took 4 months. I interviewed at Bungie (Seattle, WA) in Jan 2022
Interview
Very long process which took about 4 months form application to offer. Consisted of three technical phone screens and a virtual on-site loop. The loop spanned 9AM to 6PM consisting of six interviews with homework to be completed afterwards. Two behavioral, two design, one algorithms, and one testing. I received an offer approximately two weeks later and spent another four weeks negotiating for no gains despite presenting better offers from other companies.
Sent a coding test, was mostly C and C++. Following the programming, if you pass then you get another interview. I believe there's one more interview after that but I didn't get that far.
Gameplay Engineer applicants have rated the interview process at Bungie with 3.5 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 40% positive. To compare, the company-average is 54.6% positive. This is according to Glassdoor user ratings.
Candidates applying for Gameplay Engineer roles take an average of 71 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Bungie overall takes an average of 37 days.
Common stages of the interview process at Bungie as a Gameplay Engineer according to 5 Glassdoor interviews include:
Skills test: 25%
Phone interview: 25%
Personality test: 13%
One on one interview: 13%
Presentation: 13%
Background check: 13%
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