Techland reviews

2.9

50% would recommend to a friend

(28 total reviews)

Paweł Marchewka

25% approve of CEO

12% positive business outlook

Reviews by job title

28 reviews

Reviews about "Compensation"

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3.0
Apr 23, 2018
Recommend
CEO approval
Business Outlook

Pros

- Interesting projects (not only zombie games) - Great, talented people who are able to create great things (despite awful technology) - Relaxed atmosphere - No-crunch policy - Opportunity to develop your skills and learn from more experienced people - Wages paid on time

Cons

- Technology and tools years behind industry standard (you need to get used to working using notepad) - "Good enough" mentality among Wroclaw top management resulting in heavy reuse of previous projects game code and outdated technology - Hands-on CEO (residing in Wroclaw) often intervenes in game design and always has final word in every decision (he always knows best despite being advised otherwise) - Low to average salaries and very poor bonuses

4.0
Nov 19, 2017
Recommend
CEO approval
Business Outlook

Pros

- interesting projects - opportunities to learn - great coworkers - friendly environment - cantine

Cons

- low salaries - overtime work near deadlines (but it's in game programmer job description)

4.0
Oct 11, 2017

Can be surprisingly good.

Recommend
CEO approval
Business Outlook

Pros

- Home-like atmosphere. With it's all pros and cons, but in general it's a good thing. It's very hard to not know most of the people after a year or two. - Directness - people out there prefer more a direct contact, than 'channels' and 'procedures' - They really keep up with the technology and hardware - There are producers that really care for your work atmosphere and are there to support you - If something wrong is going on - people realize and talk it out. Weird situations get solved eventually, either they are personal conflicts or missed ideas in management. - They pay good actually - No strict corporate management

Cons

- Some of the decisive (especialy in Art department) people are here just because of their years experience, not actual experience, not really adding any value to the project. - People who actually know their stuff are easily fired if they are not 'liked' enough by majority (jealousy might sound like a cliche but here it's a real thing, especialy among artists) - A lot of good people working on the most profitable projects were either fired or left without any chance for negotiations - People with junior experience can easily get promoted - but they still remain juniors. - Almost none or very low bonuses - Almost no crunch, and if so it's negotiated in advance

Viewing 22 - 24 of 28 Reviews

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